Welcome to Backgammon - Lord of the Board - If you LOVE playing online Backgammon with friends then you have come to the right place! Even if you are a. Get backgammon info you need: backgammon rules, backgammon strategy. Backgammon players also enjoy: See More Games. Love playing backgammon? Backgammon For Dummies (For Dummies Series) | Bray, Chris | ISBN: Set up your board, get to grips with the rules and tactics of the game, and make the.
Übersetzung für "Backgammon Rules" im DeutschHowever, unlike chess and checkers, backgammon play includes dice, which add For Acey Deucey set up the board like this: The rules for acey deuces are. Learning backgammon rules can be tricky for those players who want to try playing in backgammon tournaments. Unlike many other sports and games, there is. Backgammon For Dummies (For Dummies Series) | Bray, Chris | ISBN: Set up your board, get to grips with the rules and tactics of the game, and make the.
Backgammon Rules Easy Categories VideoBeginner Backgammon Tutorial - 1 - Setting up the Board
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Your email address will not be published. If a player rolls doubles, he gets four moves with the number shown on a die. For example, if you only have two checkers remaining in the 6th and 5th points and you roll a , then you can move the checker on the 6th point over to the 4th point, and the checker on the 5th point over to the 4th point.
Thankfully you will have enough with those backgammon rules to start and enjoy your first backgammon game.
This is really an enjoyable game for everyone in the family. Hi, Thanks for those explanations. The are very clear and simple.
I am trying to learn how to play backgammon at the moment and this article is a great help! Carry on the good work!
Thanks John. Save my name, email, and website in this browser for the next time I comment. Backgammon Traditional Board Games.
Backgammon involves two players; the goal of the game is to be the first player to move all 15 of your checkers from their starting position off the board.
Equipment for the game is simple; you'll need:. Before getting started, of course, you'll need to set up a Backgammon board. Each player rolls a single die.
The player with the higher roll goes first; if there is a tie, the players roll again. The result of this roll is also used by the first player to make the first move of the game, though some players prefer to have the first player roll his or her dice for the first roll.
On each turn, you first roll both dice. After rolling the dice, you move one or more checkers if a legal move is available. The roll of the dice indicates how many points, or pips , the player is to move his checkers.
The checkers are always moved forward, to a lower-numbered point. The following rules apply: A checker may be moved only to an open point , one that is not occupied by two or more opposing checkers.
The numbers on the two dice constitute separate moves. For example, if a player rolls 5 and 3, he may move one checker five spaces to an open point and another checker three spaces to an open point, or he may move the one checker a total of eight spaces to an open point, but only if the intermediate point either three or five spaces from the starting point is also open.
Figure 3. Two ways that White can play a roll of. A player who rolls doubles plays the numbers shown on the dice twice. A roll of 6 and 6 means that the player has four sixes to use, and he may move any combination of checkers he feels appropriate to complete this requirement.
A player must use both numbers of a roll if this is legally possible or all four numbers of a double. When only one number can be played, the player must play that number.
Or if either number can be played but not both, the player must play the larger one. When neither number can be used, the player loses his turn.
In the case of doubles, when all four numbers cannot be played, the player must play as many numbers as he can. Hitting and Entering A point occupied by a single checker of either color is called a blot.
If an opposing checker lands on a blot, the blot is hit and placed on the bar. Any time a player has one or more checkers on the bar, his first obligation is to enter those checker s into the opposing home board.
A checker is entered by moving it to an open point corresponding to one of the numbers on the rolled dice. Figure 4. Figure 5. White rolls and bears off two checkers.
If a checker is hit during the bear-off process, the player must bring that checker back to his home board before continuing to bear off.
The first player to bear off all fifteen checkers wins the game. Doubling Backgammon is played for an agreed stake per point.
Each game starts at one point. During the course of the game, a player who feels he has a sufficient advantage may propose doubling the stakes. He may do this only at the start of his own turn and before he has rolled the dice.
A player who is offered a double may refuse , in which case he concedes the game and pays one point. Otherwise, he must accept the double and play on for the new higher stakes.
A player who accepts a double becomes the owner of the cube and only he may make the next double. Subsequent doubles in the same game are called redoubles.
If a player refuses a redouble, he must pay the number of points that were at stake prior to the redouble. Otherwise, he becomes the new owner of the cube and the game continues at twice the previous stakes.
There is no limit to the number of redoubles in a game. Gammons and Backgammons At the end of the game, if the losing player has borne off at least one checker, he loses only the value showing on the doubling cube one point, if there have been no doubles.
However, if the loser has not borne off any of his checkers, he is gammoned and loses twice the value of the doubling cube. Optional Rules The following optional rules are in widespread use.
Automatic doubles. If identical numbers are thrown on the first roll, the stakes are doubled. Before a player begins their next turn by rolling the dice, they can propose to increase the current stakes of the game.
If a player accepts a double, then they own the cube. They are then the only player able to offer the next double.
To win the game, a player must move all 15 of their checkers into their home board and then begin bearing them off.
If a checker is hit and sent to the bar during the bearing off process, that checker must return to the home board before any more checkers can be borne off.
The winner is the first player to bear off all 15 checkers.The home board against the bar, which add probability and chance to the beautiful artwork perfect Throughout the years, the game Real Money Slots Mobile several different Jackppotjoy. On the 24 point Sternen each other, and one player bears off all their checkers i.